![]() If you've played the game for any amount of time, there is a well known glitch that occurs. Town Under Attack Glitch makes armed takeover pointless.The invasion convoys I use to take over towns all start with a "Z" so they show up at the bottom of the sort list. The routes I have that do selling under the "My Strategy" option, are designated with an "S" prefix. A prosperity route can be set up without any tweaking other than picking ports. The routes that have raw materials take a little while to tweak just right so I would just as soon not have to re-create them. This isn't always a concern because France doesn't have a lot of ships near South America and you can probably not have to worry about the French fleet going after your ships around Maricabo and Curacao but I deactivated all of them just in case. Before I invaded a port, I deactivated the route so it wouldn't be destroyed by the nation that owned the port. Such as RM-CTH-TPA was a raw material route that took cloth to Tampa. The raw materials routes started with a RM. The P (prosperity) and MID CAR (Mid Carribean-Belize, Cayman, Port Royale) let me know it was a prosperity route and my businesses DID NOT rely on it to bring raw materials. For example, a route that was set up for Prosperity started with a P. What I did was begin the names of my routes with a designation to let me know what the route was doing. ![]() What this will do is cause whatever nation that originally owns the town to come after your merchant fleet.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |